This is a sample of the work I have done on the game Victoria 3 and the expansions between 2022 to 2024 by Paradox Interactive. As a 2D Art Lead, I have worked closely with the Art Director to define and establish the core art pillars and the overall UI style. I have also worked on the layouts of numerous UI screens and panels, UI skins and a multitude of different icons.
For the first major dlc Spheres of Influence, the types of work include new UI layouts, new icons and icon groups and Power Bloc Emblem customisation. You can also read about the art and the thought processes for Spheres of Influence here. https://forum.paradoxplaza.com/forum/developer-diary/victoria-3-dev-diary-116-the-art-of-sphere-of-influence.1675108/
For the India focused dlc Pivot Of Empire, we drew plenty of inspiration from the Indian culture with their rich and extremely long history. Instead of focusing only on one time period exclusively, we take elements from Indian art, architecture and ornaments throughout their entire history (up until 1936 of course). You can also read about the rest of the 2D Art and the thought processes for Pivot of Empire here. https://forum.paradoxplaza.com/forum/developer-diary/victoria-3-dev-diary-135-the-2d-art-of-pivot-of-empire.1712688/