Website powered by
Kenneth Lim
Kenneth Lim
2D Art Lead at Paradox Interactive
Stockholm, Sweden

Summary

I have been working in the mobile game industry in several different game companies with over 10 years of working experience. I have worked on 2D concept art, UI/ UX for several games.

I have also helped set up and improve pipelines and work processes within the teams I have worked with. I am also experienced in handling outsource studios.

I am currently a Senior Game Artist at King working on their biggest title, Candy Crush Saga -bringing updates and delight to millions of players worldwide!

Skills

Art DirectionUI DesignVisual DevelopmentWorld BuildingTeam ManagementUX Design2d Game art

Software proficiency

Illustrator
Illustrator
Photoshop
Photoshop
Unity
Unity
Flash
Flash
Jira
Jira
Shotgun
Shotgun
Spine 2D
Spine 2D

Productions

    • Mobile Game
      Candy Crush Saga
    • Year
      2012
    • Role
      Ui Artist, Art Lead
    • Company
      King
    • Mobile Game
      Unreleased Games
    • Year
      2013
    • Role
      2D Artist, Ui Artist, Art Direction
    • Company
      King, Nonstop Games
    • Mobile Game
      Heroes Of Honor
    • Year
      2014
    • Role
      2D Artist, Ui Artist, Art Direction, Lead Narrative
    • Company
      Nonstop Games
    • Video Game
      Paint Stars
    • Year
      2012
    • Role
      2D Artist, Ui Artist
    • Company
      Nonstop Games
    • Video Game
      Battle Stations
    • Year
      2007
    • Role
      2D Artist
    • Company
      Tyler Project
    • TV Production
      The New Adventures of Nanoboy
    • Year
      2008
    • Role
      2D Artist
    • Company
      Scrawl Studios

Experience

  • 2D Art Lead at Paradox Interactive
    Stockholm, Sweden
    July 2021 - Present