Heroes of Honor was a mobile real time fantasy strategy game which I worked on at Nonstop Games. The servers went offline in 2015. The game has three factions and involves players taking part in guild wars, battling other cities and heroes, while building up their cities and armies.
As a startup, I was involved with almost every art or narrative aspect of the game. (concept designs, ingame asset creation, ui/ux creation, marketing assets) I also managed and art directed work done by freelancers and outsource studios. As the art director of the project, I decided that the game should have a semi-serious tone to it to appeal to the target audience.